Tuesday, August 21, 2007

Wednesday, June 6, 2007

The 10 Most Kick-Ass Video Game Weapons

Almost universally, video games revolve around some sort of conflict and, more often than not, it is at least somewhat violent. Therefore, I have compiled a list of some of the most ass-kicking ways to put the hurt on your opponents. The following weapons have whoop-assery written all over them, and they make you feel all warm and fuzzy inside when you actually get to use them - and then again while you watch your enemies cry.

10) Laptop Gun - Perfect Dark

What's better than a cutting edge laptop that can run Windows 2020 and offer incredible performance in gaming and other high-end PC applications? It's that very same laptop with the additional ability to turn into a fully automated machine gun turret. Both powerful and accurate, the laptop gun -- even without the turret function -- is one of the better rapid fire weapons in the game. Tossing it somewhere where it can do all the work by itself, mowing down the competition mercilessly and continuously, is just the icing on the cake. It's like having a partner who never runs out of ammo and always blasts the shit out of everyone - and you can't help but laugh at your opponents' misfortune when he does.


9) Kuribo's Shoe, aka. "The Boot" - Super Mario Bros. 3

Stolen from a goomba, the Kuribo shoe allows Mario and Luigi to crush just about anything. It's even tough enough to cruise the tops of black piranha plants; it renders the plumber brothers nearly invincible. It's only available in a single level in the entire game, but that's because "the boot" would cause even Bowser to vomit his own heart and watch hopelessly as the boot stomped into a puddle of blood and bile.


8) Cerebral Bore - Turok 2

Aim. Lock on. Fire. Watch the homing drill fly toward its target. Watch it latch onto the target's head. Watch blood and brains splatter as the drill bores into the target's skull. Watch the target die a horribly painful and gruesome death. Such is the way of the Cerebral Bore, and that is why it is one of the most kick-ass weapons in gaming. Let's face it: drilling into an enemy's head is awesome. It's just too bad that you can't keep them alive and fuck with them by stimulating certain points with electrodes like your own personal sci-tech marionette. That would land bump it up a few notches.


7) Red Shell - Mario Kart

It may not seem the manliest of weapons, it is definitely one of the most deadly. Equipped with some sort of homing device, this thing will relentlessly chase your adversary until either A) that particular driver is obliterated or B) it gets taken out by some other intercepting object. The sound of a red shell is enough to make even the most seasoned veterans sweat, and there is absolutely nothing like carrying an arsenal of three of them around the track with you.



6) Shotgun - Any Game with a Shotgun

In every shooting game, there is one standby that will never let you down. It's the gun you always find yourself going back to, and the gun that blows the living shit out of anything you point it at. Plain and simple, the shotgun has balls. Whether it's leaving gaping holes in your enemies' chests, blowing off their heads or splattering them into oblivion at point blank range, the shotgun gets the fucking job done.


5) Queen - Any Chess Game

Bear with me and save your jokes about how this is "the real cerebral bore." While she may not have originated in the world of videogames, the Queen has made the transition very well. She still unleashes the fury from just about anywhere on the board, and has been known to eat bishops for breakfast and shit out pawns. While some may argue that the Queen is, in fact, a character in the game of chess, they are simply WRONG. That wench is your fucking TOOL OF DESTRUCTION, and that's the reason why any of your bitch ass pawns that make it to the final rank turn into Queens. There's just no other choice.


4) AWP - Counter-Strike

Counter-Strike players know and fear the deadly thunder that is the AWP. Once you hear the crack and echo of this gun, you know to protect your fucking neck. This sniper rifle is so bad-ass that it will drop terrorists and CTs in a single shot and will easily penetrate walls, boxes, etc., on its way to penetrating your SKULL. At the highest or lowest level of play, the AWP is THE gun to use in CS, and is often banned by players because it's "too good." Damn right it is. It's better than YOU, you frightened pansies.



3) Chicago Typewriter - Resident Evil 4

While another gun in RE4, the Handcannon, has both the coolest name and the most powerful shot, the Chicago Typewriter is the stuff dreams are made of. It fires bullets at the rate of a machine gun and with the power of a sniper rifle. It wouldn't even matter who used it. You could equip an Olsen twin with one of these, and an entire auditorium full of zombies wouldn't stand a chance. The aftermath of a Chicago Typewriter party is the replenishment of all the blood banks on the east coast - not something I'd like to be on the receiving end of. I prefer to laugh maniacally while holding the trigger down.



2) Farsight XR-20 - Perfect Dark

If the AWP enables you to pwn opponents with the ease of taking candy from a baby, then the Farsight is like having a stable of servants beating up schoolchildren, taking their lunch money, and buying you gourmet meals that they serve to you on a golden platter - in bed. This gun is so ridiculous that it's nearly impossible NOT to win with it in your possession. It sees through walls, automatically follows targets and kills in one shot. That's one shot in the head... or in the fucking toenail. It doesn't matter. If fear could be bottled and sold, it'd be lubricant for the Farsight.


1) Zero-Point Energy Field Manipulator, aka. "Gravity Gun" - Half-Life 2

Hmm, let's parse the abilities of this weapon: it can grab ANY object from almost any distance and hurl it at your enemies, rendering them crippled or dead. That sounds like a winner. The Ravenholm level alone is enough to tip the scales in the gravity gun's favor; nothing beats shooting huge radial saws at zombified freaks at high speeds. The kills are a sight to behold and feel utterly satisfying. Let's not even mention the fact that later in the game, the gun can grab and launch full-grown men in armor, usually relieving them of their pitiful lives before ever making contact with any surface. Yes, it's that powerful.
June 5, 2007 - I'm sure that even right now your fingers are bruised from hitting the fret buttons on you guitars for Guitar Hero II. What better way to stress your fingers out than by revealing that another installment into the Guitar Hero pantheon is on its way. Are they tensing up and refusing to work? That's how you know you are ready for the upcoming onslaught you will put your fingers through once you are asked to become a rock legend of heroic status for a third time this fall. Well, there has been a little info finally revealed about this guaranteed hit, and you have to ask yourself one question. Are you ready to rock?

That is going to be the first question you will have to ask yourself come this fall. Some may have a bit of doubt on the delivery of the game this time around though. Since it was announced earlier this year that Harmonix would no longer be developing any of the Guitar Hero games, some fans have had a fear of the next installment not being up to par. Now that Neversoft will be the ones behind the development, some fans have breathed a sigh of relief on this issue. I, for one, agree with those that have. For starters, Neversoft has been intertwined with the Tony Hawk series for quite some time and the music in those titles inspires even the casual skater to want to hop on their boards and shred the pipe. The name Neversoft also piques the interest of some contributors as well. Where the first installment had some of the best tracks that we could have imagined for a first outing, the second time around brought more noteworthy bands to the game. Now that Neversoft is behind the hit, we can rest assured that there will be even more classic and new wave rock songs for us to jam in our living rooms with.

Fallout 3

After weeks of taunting gamers with concept art, Bethesda Softworks has released the first teaser trailer for Fallout 3. Although brief and cryptic, the two-minute-plus trailer does answer some questions about the much-anticipated title–and might allay many fears of fans from the series.
First and foremost, the trailer dates Fallout 3. Though it did not reveal any platforms, Bethesda now plans on releasing the “next-generation” role-playing game in fall 2008. Bethesda’s most recent RPG, The Elder Scrolls IV: Oblivion, was originally scheduled for a fall 2005 release, but was delayed until spring 2006. It debuted on the PC and Xbox 360, but was eventually ported to the PlayStation 3 as well. Secondly, the trailer indicates that Fallout 3’s designers are attempting to stay true to the spirit of the acclaimed first two fallout games. The original Fallout (1997) began with a retro “Indian head” television test pattern. It then showed an ironic 1950s-esque newsreel of power-suited soldiers happily executing prisoners to the tune of “Maybe” by 1940s crooners The Ink Spots. The camera pulled back to reveal the TV was inside a burnt-out house in the postnuclear ruins of a bombed-out city before fading to the “Fallout” title screen. Then, narrator Ron Perlman (Hellboy) spoke the line, “War. War never changes.”
After the same test pattern, Fallout 3’s trailer begins with a 1950s-style radio warming up and then playing the Ink Spots’ “I Don’t Want to Set the World on Fire”–which was reportedly supposed to be the original Fallout’s theme. It then pulls back to show the interior of what looks like an Eisenhower-era bus containing various quaint personal effects. As the camera retreats further, it shows the bus is merely a shell, stacked atop a heap of twisted rubble in another ruined city. A power-armored soldier enters the frame and turns toward the camera. The trailer then cuts to the Fallout 3 title card as a voice-over again says, “War. War never changes.” Bethesda’s Pete Hines confirmed that the voice speaking the now-iconic line is indeed Ron Perlman. However, he declined to say anything further about the actor’s involvement in the game.Thirdly, the trailer contains many clues about what the actual game Fallout 3 will look like. Primarily, Hines confirmed the trailer is entirely in-engine, meaning that when players finally step into the postapocalyptic RPG, it will look much the same. Also hidden in the trailer is a recruiting poster for the same war that preceded previous Fallouts, as well as an ad for bunker maker Vault-Tec promising “A brighter future–underground!” A billboard for a car similar to that in Fallout 2 can be seen on a burned-out building outside the bus, and the radio bears a label saying “Radiation King”–a brand name from the original games. Finally, the soldier’s power armor clearly bears a Brotherhood of Steel logo–meaning the chivalrous order will be back in the sequel–and its helmet design is almost identical to that on the box of the original game.

RUMOR: Playstation 3 Price Drop in the Works

Following news that a “huge” announcement will come on June 11, Playstation 3 owners can only dream of a pricedrop. It would most certinly boost sales and it would help the lacking PS3 catch it's competition. Until now, it was only thought a pricedrop would come in 2008 at the very earliest. But now Sony Playstation owners are beginning to drool over this: “Sony does not rule out the possibility of lowering the price” of the PS3, Sony president Ryoji Chubachi told the daily Yomiuri Shimbun. They will make a “full assessment” of the competitive situation in the game market, and then make a decision.Interesting news. I guess we'll wait until June 11 to find out.

Tuesday, June 5, 2007

Ghost Recon began as a PC franchise and was brought over to Xbox two years back. Though a number of people loved the original on Xbox, I found it to be ugly, cumbersome, frustrating, and, frankly, not much fun. Ghost Recon 2 -- a game not only made for consoles, but made specifically for Xbox -- fixes many of the problems I had with the original, making for one of the best shooters on Xbox. A tactical squad-based shooter, Ghost Recon 2 plays somewhat like a slowed-down version of Rainbow Six 3. It's more realistic than most shooters, with cover being vital thanks to location-specific damage for you, your teammates, and the enemy. If you stick your head out too often, it will get blown off (not literally, as Ghost Recon 2 has no blood or brains) and it takes just a few hits to the body to drop you for good. Run-and-gun play style doesn't work here. Sure, you can go Rambo in some instances, but for the most part, you need to play caution and play smart. This type of slower gameplay might initially turn some off, but those who stick with it will find an engrossing and somewhat unique military shooter. As a less-than-ecstatic fan, I couldn't jump immediately into the Ghost Recon 2 world. But after a few of the earlier missions, GR 2 began to grow on me. If you've never played Ghost Recon before, you need to adapt your style just a bit. Once you hit the groove, Ghost Recon 2 has a lot of goodness to offer.

New Wii Virtual Console games in Japan Today

Four new games have come available today for the Virtual Console in Japan.


Adventures of Lolo

Golden Axe II

» (Famicom, HAL Laboratory) Adventures of Lolo - 500 Wii Points
» (Famicom, Taito) Front Line - 500 Wii Points
» (Megadrive, Sega) Golden Axe II - 600 Wii Points
» (PC-Engine, Hudson) THE Kunfu - 600 Wii Points

Monday, June 4, 2007

Ign Talks About Lastest Wii Games In Pod Cast

Topics of discussion this week include May in Review, Manhunt 2, a Resident Evil 4-less week, Ubisoft's confession, the new wave of Naruto, a glance at next month's Wii hotness, Wii's mature content, and much, much more.

Ign in this pod cast gives great info on upcoming games like RE4 and Nanhunt2 and how these games help the wii have a more matrue image, unlike the game cub of last generations.
They also got the scoope on Ubisoft and why they were making crap games.
I wont spoil the whole pod cast so just download and listen.

http://wii.ign.com/articles/793/793749p1.html

Friday, June 1, 2007

Review : Forza Motorsport


Forza Motorsport 2 Review

After finally getting Forza 2 from Eb Games on Tuesday, I was able to play after months of waiting. After hearing people complain that the game wasn’t as good as it was supposed to be, I got nervous and though that maybe buying it isn’t the best idea. But after playing I all my concerns were washed away.

The career mode is really addictive, and after playing for a couple of minutes, I could see a lot of changes from the first one. First of all, the menus are completely redesigned and look a lot better then they used to. In my opinion the music is also better then in the first one. But enough about menus, lets talk about game play.

I started of career mode in Europe (you choose regions). And after only a couple of races I was addicted. It is not like most games, where you don’t need a lot of skill to be a good racer, but you have to practice and then practice more. At fist I spent a lot of time getting used to the physics, but after a lap or two, I wasn’t doing to bad. The A.I. is really fun to race again, and respond well to what you are doing.

The graphics in the game are not amazing, and are not the best graphics I have ever seen, but they aren’t bad either. After hearing people complain that the graphics are horrible and that they weren’t what they should be, I was surprised to see that they were better then I expected.

Overall I really liked the game and I think that it has a lot to offer. After trying customizing, tuning and giving my car a custom paint job, I knew that I’d be playing this game for a while. It has everything that I think is needed to make a good game and more. Such as an auction house, for auctioning off my cars and difficulty options that anyone can change to match their driving skill.

If I were to rate this game, I would give it a 4.5 out of 5.

Thursday, May 31, 2007

9 minutes of Mario Strikers Charged game play

Personally I can’t wait for this game I loved the first Mario Strikers and the squeal looks so munch better. With More stages, characters, and online play how can you go wrong?
Enjoy the video.

More Updates On Smash Bros





If any one checked in to Smash Bros Dojo then they would have saw the updates on Nintendo’s highly anticipated game. The updates This Time around were two Items.
The super scope an old favorite from Smash Bros Melee, and a brand new weapon the cracker launcher.

We’ve included rapid-fire items like the Super Scope once again.













One of the so-called shooting items.
This time, though, you can walk and even jump while shooting these weapons!













Whoa! You can move forward and backward!













You can even shoot while jumping!
Freedom and ease of use have gotten a real upgrade.
This expansion also increases your possible strategies, so fire away!

The Cracker Launcher
This is a shooting item. Basically, you hold it in your arms.













Gotta heft this thing! Hurrrgh!
After you grab this item, it’ll rapidly release blast after blast of firecrackers that explode gaudily.














Whoooooooaaa!
You can walk around and jump while holding the launcher.
You can also aim the launcher at different angles by tilting the Control Stick up or down.






Fire up or down!
Be safe and sane when playing with fireworks.

Wednesday, May 30, 2007

Smash Bros Update


Hi I am Jhevani Dixon But I would like to be called Jhevman. Anyway today I am going to recap on all the latest info on Super Smash Bros Brawl.

So let’s start with our veterans fighter’s Mario and Link.

Mario: With his familiar red cap, blue overalls and bushy mustache, the world-famous "Mr. Video Game" is about to set foot on the Smash Bros. stage for the third time. An easy-to-use character, Mario sets the standard for balance.He overwhelms opponents with magnificent jumping action!












Link: The hero of The Legend of Zelda series. The design of this particular Link comes from The Legend of Zelda: Twilight Princess. Link wields the Master Sword and a diverse arsenal of equipment. Use all of his weapons to adapt to the ebb and flow of battle.












Now here is some Info on newcomer Pit


Pit: The protagonist in Kid Icarus. Pit's Sacred Bow of Palutena is actually two blades combined. He can separate them or unite them at will for use in battle.
The arrows Pit's bow unleashes shoot out like beams of light. Players can control the curves of their trajectories.












They even have info about his special moves




Pit draws his bowstring taut...


And fires! The trajectory of the arrow can curve.
Steering up and down will bend the trajectory.His arrows travel as fast as light, though, so be quick. Very quick!

He's falling! Danger! ...But don't worry.




The "Wings of Icarus" allow Pit to fly freely through the sky!
In actuality, though, Pit is an angel who cannot ordinarily fly.After a while, he will fall, so be careful.
So far the only new Item we know about is the gooey Bomb
Gooey Bomb: The Gooey Bomb is a bomb that adheres to most things. It's an explosive encased in gummy goo.It's a little different from a Motion Sensing Bomb in the sense that it can attach itself not only to the terrain, but also to opponents.





When you hit someone with it...





It sticks to them! Get... GET IT OFF!






Then it explodes! Oh, the horror!
However, it's possible to get a Gooey Bomb that's stuck to you to stick to someone else.Touching someone as you pass by may very well cause it to migrate when you least expect it!




Pass it on! It may even get returned to sender...

Now you may wonder what a Final Smash is!

Final Smash: The Final Smash is a secret skill that can be performed but once…and only after obtaining an item called the Smash Ball, which is a precious item, indeed.
The basic gist of it? I suppose you could say it’s kind of like a powerful and personalized hammer. (Or maybe not…)
You can look forward to experiencing the glowing personality behind each of the many Final Smashes!





I-I… I want it!



Here is Mario’s Final Smash

So just what was that massive storm of flame Mario unleashed in the movie?
That was Mario's Final Smash, the Mario Finale!






He got a Smash Ball! Mario is standing by!







Ready?





Bam! Bam! BambambambamBAM!
The explosion launches out and expands vertically as it travels, so in order to inflict the most damage possible on enemies, it's best to release this from a slight floating or midair position on either the left or right side of the screen.
If Mario launches this at you, you'd better flee!



So far they only got info on one stage



BattleField



The basic style
"Battlefield" is the type of stage where you can enjoy the most basic of matches.There is one large platform with three pass-through platforms.Despite its simplistic design, it gives birth to a wide array of strategies during battle.This time, in Super Smash Bros. Brawl, many stages will undergo elaborate changes during battle.On Battlefield, the main platform will not change..





But then evening comes....





And then comes night.




You can brawl til dawn!
You'll play this level many times, so it's nice to see it change a little.The song called Menu 1 found under the topic The Musicians plays on this stage.

Smash and Brawl WILL come before December.

In an interview with Perrin Kaplan, via Game Informer:
GI: It seems like the core gamer is being left in the dust for this new gamer.
Kaplan: Reggie would tell you that we’re fully committed to the core gamer. You know it’s interesting. We have these arguments internally. Do we have too much expanded audience and not enough core? Do we have too much core and not enough expanded? Everybody on any given day has one opinion, and they can change their minds the next day. We’re figuring out what that balance is. By December I’d love to know if you still feel this way.
GI: By December I’d expect to have Smash Bros. Mario and Metroid out the door.
Kaplan: Tell me by November then.
Read the full interview here
It seems pretty straightforward that we should expect Metroid (obviously), Brawl, and Galaxy before December. I’m extremely looking forward to this summer/fall.

Personally I think this is great because Nintendo has had a good amount of Time to work on Super Smash Bros, and now we all know for sure were getting the game before December let alone 08.

Monday, May 28, 2007

Halo 3

Colin MCRae Dirt

Colin McRae Dirt will be coming out for 360 soon and should be a great addition to the series. If your not familiar with Colin McRae, series, basically it’s an amazing rally game with the best damage system I have ever seen. The damage is both visual and it effects the way the car drives. Not only that but Dirt will have amazing visuals. The series is known to have a really fun career mode that really tests your driving capabilities. It is really addictive and will be one of those games you can’t stop playing. So if you’re a fan of racing games (especially rally) I suggest you check it our when it is released.

Kazimierczuk

Sunday, May 27, 2007

Forza Motorsport 2

Forza Motorsport 2, the sequel to Forza motorsport on the original X-box, is coming out May 29th, And as a big fan of the series, I can’t wait. It is being produced by Turn 10 Studios, and will be out for X-box 360 only. The demo has already hit the online marketplace. The game is said to run at 60 fps (frames per second) and will support multiple screens, so you can get a full 360 degree view of the track. Forza 2 is a simulation racing game, with over 300 cars available for purchase. It has amazing customizing and tuning capabilities, including 4100 layers of graphics which you can apply to your car in paint mode. It will have both real and fictional race tracks. For those that played the original game, and liked it, you will be sure to enjoy this one.

Career mode will be relatively the same. When you start the game, you will be asked which region you want to begin with, (North America, Europe, Asia), after that, you choose the car you want to begin with. You will also be able to select options such as level of damage, driving assists, and of course the difficulty level. After you begin your career, you will be able to change regions, but at a certain cost. The region that you select has an impact on which cars you will be able to purchase. For example, if you choose Europe as your starting region, you will have access to cars such as BMW and Mercedes, yet you will not be able to purchase cars such as Nissans or Chevy’s, although progress through career will make them available to you. It is estimated that career mode will have around 70 hours of play, which is a decent amount.

Two new features that have been added to Forza 2 are Auction House, and photo mode. In Auction House, you will be able to take the cars you customized, tuned and painted in career mode and put them up for auction, or if your generous enough, you can gift them to friends. The Auction House will be a fun new feature that will definitely give the game some more depth. The other feature, photo mode, will enable you to take pictures while racing in the game. After the pictures are taken you can save them, and even upload them onto the internet for others to see. You be able to make videos as well. These are just a few features that have been added to this game.

As I said before, Forza 2 will have amazing customization and tuning. With every thing from turbo kits and superchargers to rims and custom paint jobs, there will be many things to make your car truly yours. You will be able to add several engine upgrades (including swapping engines with other cars), change drive trains, (which means that you will be able to take your FWD, and change it into AWD), add ground effects (body kits), wings (spoilers), change the brakes, suspension, and the list goes on! With over 300 cars in this game, you are sure to find something you like, whether you prefer customizing everyday cars, or you prefer exotics like Ferrari or Lamborghini, Forza 2 has it.

Forza 2 is also said to have an remarkable physics engine, which makes 360 calculations per second! When racing you will even be able to feel the bumps on the road and see that they have an effect on your car. The body kits that you apply to your car will also have an effect on your car. Things such as road and tire temperature will also have input on how your car handles. You will be able to view telemetry while racing, which will allow you to judge how your car is doing. The cars in Forza 2 will have damage, which means (depending on which settings you choose) that crashing into other cars will ruin your car. And not only visually, but also cause damage to the engine, steering, etc. And when something falls of a car, like a bumper, then it will stay on the track and become an obstacle to oncoming cars, and eventually you.

The A.I. (artificial intelligence) in Forza 2 is also spectacular. The AI will not be random, but there will be drivers in that game who will have different driving styles, some being more aggressive then others. They will respond to your every move, and will learn the way you drive and find ways to exploit your weaknesses. Dan Greenawalt, the lead producer of Forza 2, says "The A.I. drives the same car as the player. The behaviour is all built on a neural network system that we've been working on since the original game. It's totally different to anything else because it actually 'learns' the cars and the tracks by racing them.” He also says "We didn't train the system to check brake when it gets in front of you to psych you out...but it does."

From what I know so far, Forza Motorsport 2 sounds like a great game, which I plan to get the day it comes out. So whether your new to the series, or you’ve played the first one, I suggest that you check it out, when it comes out May 29th (North America).


Kazimierczuk


Wednesday, May 23, 2007

Paint it Black!

The new version of the X-Box 360 has come out, also known as the Elite. It will have the following features:
-The Elite will be limited quantities only; that may be as much or as little as a couple hundred thousand.
-The case, controller, and Live headset will all be black, so will the system itself. It will have all new packaging.
-Eventually Elite hardware (in white plastics) will take the role of the Xbox Premium. That is to say, after the Elite is launched and sold out, future Xbox Premiums will have 120GB / HDMI.
-Elite models run cooler than normal 360s, but they are not yet confirmed to have 65nm chips.